- Terrain Breakup Filter
- Export of "Selectors" to new layers
- Isoline heights
- image masking
- 3D-render
- isoline shapes
- 3D Contol panel available for dual screen
- Build 11 render
- Filter Settings Requests
- Brush
- Keyboard Shortcuts
- Multi-Point Isolines
- Render with vertical exaggeration
- Graphics tablet support?
- hfz file format support
- Possible suggestion
- Way of enabling more realtime feedback?
- Deactivate Filters
- isoline visibility
- Isolines:Selections
- Isolines picking up height value
- Render with water plane
- Single simple texture export
- River Tool
- River selevtion
- Texture Map Import
- Individual tex export
- Spring Tool
- Temporarily inactivate filter
- Masks
- View all layers / Onion skin
- Preset example icons & descriptions
- Convert all selected Layers at once.
- Filter SDK
- Merge Layers with Masks
- Type exact value
- Render: Reset to default button
- View filter preset used
- inverse vector (road) tool
- Heightfields that consider seas
- Gradients
- Vector Roads from Input Files
- Selective Noise filters as Filter parameter
- Move postwork filters between layers
- GeoControl 2 Beta - Auto Generation
- Import selection load time improvement
- More then two selections apart from main selections
- Ability to move isolines around?
- Vector based Grid with transparency
- Ability to export 16b greyscale PNG
- What causes the jaggies?
- Remember window size & position.
- Link Isoline size to resolution.
- OVERLAY enable while using vector tool!
- Using Multiple CPU's and/or GPUs?
- Terrain mirroring ( differently! )
- Faster thin flows sediment
- Larger Terrain Sizes?
- Background image for isolines
- Choosing multiple selections
- Wide Glacial Spill
- Cauf filters vissible
- Moving Isolines
- displacement from level
- Little tone when terrain is built
- view selections in 3d
- Vector Isolines And MORE :)
- OSX port?
- Thermal Erosion?
- Multi Core Support
- Planetary Worlds
- Custom Selection
- contact re testing
- camera controls
- Linear tileable terrains and maps
- The next logical step for GeoControl ?
- Export von Texturen u. Masken
- Editable Numeric Fields
- .obj export scale
- Polygon Reduction
- When you are better
- Some import requests
- Talus
- voxel surface aproximation , or how to get smoother surfaces in geocontrol
- Multicore support
- Altitude slider color.
- subregion/zoom tool
- 8192 Terrain size
- Default UVs by Obj export.
- 32Bit Float Tif Heightmap Export
- Ability to move or rotate isolines!
- 64 bit version for huuuuuge terrains!
- Set a non square width and height for terrains
- Camera matching and rotoscope views!
- Project Folder
- Ambiant occlusion
- Left handed mouse support