Spetsnaz
11.September2006, 02:38
http://i6.photobucket.com/albums/y217/Spetsnaz13/OmegaProject/CatalogedConcepts/2dArt/VF-Logo-Final-2.jpg
Greetings. GeoControl is truly an incredible tool.
CONFLICT: OMEGA (http://www.conflictomega.com) is a massively multiplayer videogame set in a post-apocalyptic world ravaged by catastrophe.
In the next two week we will have our alpha server up with the basic working networking and character structure. We're taking the basic Torque Game Engine and setting it on fire...better graphics etc. but same great networking.
We have modelers, urban mappers, writers and musicians...all really great at what they do BUT as we like to have the best of the best...we're looking for someone who is a World Machine expert to make our world map come alive.
http://i6.photobucket.com/albums/y217/Spetsnaz13/OmegaProject/CatalogedConcepts/2dArt/2d-Map-test-zones.jpg
As the world map stands there will be multiple varied terrains:
desert
radiated desert - (think volcanic)[/li]
swamp[/li]
grassland[/li]
forests[/li]
mountain ranges - with and without snow
We're designing a nature system with cycles of weather, foliage, and animals that dynamically change...and the terrain you make will be an important part of this system.
We are an independent team so you'd be working for the enjoyment of seeing your work come alive and working with a fun bunch of guys. Please email us at anorris1@knology.net if you're interested! Thanks for taking the time to read this.[/size]
Greetings. GeoControl is truly an incredible tool.
CONFLICT: OMEGA (http://www.conflictomega.com) is a massively multiplayer videogame set in a post-apocalyptic world ravaged by catastrophe.
In the next two week we will have our alpha server up with the basic working networking and character structure. We're taking the basic Torque Game Engine and setting it on fire...better graphics etc. but same great networking.
We have modelers, urban mappers, writers and musicians...all really great at what they do BUT as we like to have the best of the best...we're looking for someone who is a World Machine expert to make our world map come alive.
http://i6.photobucket.com/albums/y217/Spetsnaz13/OmegaProject/CatalogedConcepts/2dArt/2d-Map-test-zones.jpg
As the world map stands there will be multiple varied terrains:
desert
radiated desert - (think volcanic)[/li]
swamp[/li]
grassland[/li]
forests[/li]
mountain ranges - with and without snow
We're designing a nature system with cycles of weather, foliage, and animals that dynamically change...and the terrain you make will be an important part of this system.
We are an independent team so you'd be working for the enjoyment of seeing your work come alive and working with a fun bunch of guys. Please email us at anorris1@knology.net if you're interested! Thanks for taking the time to read this.[/size]