Vollständige Version anzeigen : Build 11 flowmaps
digitalis
2.April2007, 21:25
Johannes,
The new possibilities as for export of various flowmaps, together with the selection/masking tools are very good. I already tried out the use of a height selection as a alpha channel (texture/shading) in Bryce6, and it worked perfectly.
Regards.
You can even use the selections in the selection tab with the flowmap.
So you can restrict the flowmap to higher or lower areas and so on.
I'm trying to export flowmaps in Build 14 and I've read the Help file. When I tried this I got completely blank (black) maps.
This is what I did- I converted to Flow Terrain and then exported the flowmaps. The last filter in the list is Thin Flows- set to Classic Rain Erosion. Where am I going wrong?
monks
The flowmap is a selection like the other selections, except the difference, that it is automatically added, when you use an erosion filter.
The flowterrain was an attempt to create a "waterterrain", but did not work so good.
At time it will not work at all.
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