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cajomi
11.April2007, 16:10
Again, the isolines are really simple. They are only used to define, where valleys and mountains are, and how high the mountain is.

Put your attention to the settings for the noise. As to see, the selective noise is here applied with a selection. I use this, to get smoother valleys, but rougher heights.
Also the erosion and terrain shape filter follows this concept and is applied only to the higher/lower parts.

For the shading of the snow, and the change from snow to rock I used the noisy blend. This produces a more natural random change. Set the noisy blend slider to 0 to see the difference.

craftycurate
12.April2007, 02:47
See gallery thread for a Vue 6I render of this.