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Vollständige Version anzeigen : GeoControl Build 13


cajomi
23.April2007, 14:49
This is mainly a bug fix, so this time a list of the bugs fixed (some others are also fixed, but I forgot to note them).
I have also added a new erosion, still a fluvial type, called Thin Flows Deep. I like this one very much. It produces very crisp flows, which can be also very deep. In opposite to the others, it does not smooth very heigh sloped areas, but add fine lines.
I have also put back the old Thin Flows algorithm. It showed up, that the difference between the old and new version was to great, so that some nice erodings were no more possible. But the old Thin Flows is also improved, and does no longer need "Add Noise" to create natural curved flows on smooth terrain parts. The flows are at all longer and do not tend to break so early.

Added:
Erosion "Thin Flows Deep"
Put back the old "Thin Flows" and renamed the new version to "Thin Flows 2"

Changed:
Pick height for an isoline now uses the space bar. This prevents GC from activating the menu if the alt-key is used, what happened before.


Bug fixes:

After loading a preset and changing the camera position, the shader was rotated in some cases.
Saving/Loading Terrainpresets, the numbering of the filters was not saved and loaded, which causes double named filter, if a used filtertyp was added.
Clear isolayer does not refresh the grid.
Isomode was not shown correct in the drop down list and not saved and loaded with a terrain preset.
2D/3D does not always show the correct state.
"Start on empty terrain", when the isopanel was selected, now only shows up the first time after starting GC, when the feature value is higher than 0.
"Render" button was not disabled while generation.
Overlay and Grid now stay in all situations.
On some erosion filters, the selections did not work.
Render could hang, if the camera was very high and the zoom very low and the point at was also very low.
Render produces wrong results, when the border of the terrain was partly unvisible.
"Set all level to 100" did not work on filters, where a level was set before to 0.

Have fun
Johannes Rosenberg

downloadlink:
www.cajomi.de/Up/GeoControlAlpha_Build13_Setup.exe (http://www.cajomi.de/Up/GeoControlAlpha_Build13_Setup.exe)

digitalis
26.April2007, 18:17
Johannes,

I have noted that the 'Project tab' is still out of order.

Without this tab it is not useful to test (no possibility to save project settings).

Pls urgently fix this first and then post a new Build.

Regards

cajomi
26.April2007, 18:26
Sorry, what new feature do you want to test in the project panel?

digitalis
1.May2007, 09:18
Johannes,

I usually work with different terrains which are combined in the project panel.
At the moment this is impossible.
Furthermore, it is impossible to save projects for further testing (later).

Regards.

cajomi
1.May2007, 09:35
I know, that your speciality is working with layers.
But there is really nothing new, and they will have very great changes, to work on tiles. So always updating the project to the new GC situation would cost much time, but all that spend time would be for nothing, because those changes will not stay.

So at time, it makes only sense to work on terrains, explore the new possibilities with selections, the new or improved erosions and the isoline tool.
This all is saved with the terrain settings.