Vollständige Version anzeigen : Spike bug in Build 13
Patrick210
28.April2007, 01:29
I just ran 2 simple filters and got this bug, mtn full ridged and thin flows deep. I've uploaded the file.
cajomi
28.April2007, 06:54
It is a bug only in the renderengine. Is fixed for next build.
It is a bug only in the renderengine. Is fixed for next build.
I've had this without adding any filters (default setup). I added a single isoline.
monks
cajomi
28.April2007, 12:05
the renderengine will be much better and smoother in the next build. Also a new slider, for ambient contrast, will make it possible, to control the power, with which the shadowed parts are reliefed shown.
vBulletin v3.8.6, Copyright ©2000-2012, Jelsoft Enterprises Ltd.