Vollständige Version anzeigen : Global Blur
Hello, I'm looking to apply a global blur onto the terrain. I have a terrain imported as a tesselation from Wilbur. It has no processing applied to it so it is pretty angular. So far I've used the 'Protect Terrain up to Level' slider set lower to introduce some blurring, but this is not optimal. Any ideas?
monks
imported_cajomi
22.May2006, 15:52
although I think, the best is the smoothing with the levels, you can try valley smoothing as well as slope smoothing. Set both to the maximum, means hight to 3760 with valley, and angel to 90 with slope smoothing. But also the levels will have a great influence.
Johannes
vBulletin v3.8.6, Copyright ©2000-2012, Jelsoft Enterprises Ltd.