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monks
17.May2007, 14:06
Johannes, could you explain what exactly Shader Settings>blending> Height would do if the shader has
*2 colours
*gradient

As for 2 colours, I'm guessing that the shader would blend linearly between the 2 colours *by height*- as in across the height of the Selection.

monks

cajomi
17.May2007, 16:39
This "Height" is an artefact, that shows sometimes. It only works with a gradient and colours the terrain the old GC way.
If you select a gradient and the blending is "none" or "height", the colours of the gradient are set according to the height, if you select 2 colours, but no blending, only the first colour is used.