Kathye
5.July2007, 14:50
I'm having great fun with this now I'm finally getting the hang of it better :)
I've been testing out the spring tool and rendering in Bryce. Took me quite a while to come up with a material for the waterfall that I felt was acceptable but I learned a heck of a lot more about the DTE while I was about it so nothing wasted there.
I've done two versions of this, one at 1024 and one at 4096. I think I do prefer the subtle difference visible in the 4096, enough to make it worth persisting even though they do test my poor computer's resources dearly both in GC and in Bryce.
There are some odd shadows in the front which I can only assume are coming from the sharp edges of the cut off terrain just off camera. It's a bit disappointing and I'm not sure the best way to deal with it really. Probably making it seamless and tiling off camera though last time I tried that it was very hard to get the seams to match well because the Bryce bounding box for terrains is not exactly at the edge of the terrain (as I understand it anyway).
Looking forward to trying more with isolines now, tempting as it is to develop this rough shot into a proper scene.
The image here is the 4096. If you want to compare with the 1024 it's
http://www.pbase.com/image/81713102
cheers
Kathy
I've been testing out the spring tool and rendering in Bryce. Took me quite a while to come up with a material for the waterfall that I felt was acceptable but I learned a heck of a lot more about the DTE while I was about it so nothing wasted there.
I've done two versions of this, one at 1024 and one at 4096. I think I do prefer the subtle difference visible in the 4096, enough to make it worth persisting even though they do test my poor computer's resources dearly both in GC and in Bryce.
There are some odd shadows in the front which I can only assume are coming from the sharp edges of the cut off terrain just off camera. It's a bit disappointing and I'm not sure the best way to deal with it really. Probably making it seamless and tiling off camera though last time I tried that it was very hard to get the seams to match well because the Bryce bounding box for terrains is not exactly at the edge of the terrain (as I understand it anyway).
Looking forward to trying more with isolines now, tempting as it is to develop this rough shot into a proper scene.
The image here is the 4096. If you want to compare with the 1024 it's
http://www.pbase.com/image/81713102
cheers
Kathy