Vollständige Version anzeigen : View all layers / Onion skin
This has probably been asked for before now. But will there be a way to display all layers at once while working on a single layer?
I understand actually manipulating all layers at once would cripple things speed wise. But perhaps some kind of onion skin effect instead? So you can at least see the general location while you work, without having to work blind.
Course.. this is probably already a feature isn't it? And I'm just being blind and not noticing it *blushes* I'm only new at this software :P
Well, such layes work nice up to 512 resolution, but at 4096 they are memory killing and extrem slow.
Also the project panel is disabled in the alpha, I have to implement it with all the new features again.
But what if the onion skin effect was like a copy, an aftereffect or ghost of an image so to speak. You couldn't edit it or effect it in any way (except perhaps its opacity so you could see what you were doing m ore clearly) If it was nothing more than a background image. The display in the working area of GC doesn't display things by default at a 1:1 pixel scale but instead fits it to the screen size. So all it would need would be some sort of feature in the projects panel which makes a small res copy, like placing it in a buffer, which would display as a background in the working area for each layer. You'd generally not need a high res background image of the other layers, just something with enough resolution to get an idea of where something is on the other layers
You'd not be able to effect anything in the other layers. It's only purpose would be to show where things are in all the levels together with relation to the one your working in.
Like perhaps an option in the projects menu where instead of saving the entire combined set of layers as a single heightmap to a file. You'd save it to a background image buffer which would then be displayed at varying degree's of opacity in the terrain window. Turn it on and off as you work, then if you want to update it, return to the project tab, rebuild, then save the image again over the previous one in the buffer.
It's probably how the overlay image works actually heh, but I've not been able to get that to work yet. :)
It's just an idea anyway hehe. There are ways to achieve the same thing but I thought I'd mention it just incase anyone liked the idea or if it was possible to include. :)
To the ovelay image: Use the search function here, it is explained somewhere......
Well, that with an overlay image would work. But you are aware, that a terrain can be smaller than the project, so then the whole project would not fit to the background.
But in such simple way it should be possible.
No promise, when it will be build in. The to to list is so long and the time so short..
No worries :) It was just a suggestion. :)
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