cajomi
11.September2007, 12:47
The vector is realiszed!!
You can add it in the pw-filter section, as special tool. The vector tool is able to create roads, which follow the terrain, but not only roads.
This is first a basic implementation. So only a "following" vector shape can be used, which is needed for roads. But the algorithm are solved a way, that it will be very flexible, so that rivers, ridges or other forms should also be possible in the future.
The vector tool first simply creates a line. Well, the way it is created is a bit unusual. I decided not to use bezier curves or b-spline, because both are not the easyest to handle. So I defined an own curve algorithm, which I hope, is very easy and intuitive to use.
Additional to the vector line you can set a profile, which is perpendicular to the line. The range is very high, so you can use it for experimental forms or just to get the middle line embossed by some centimenters. The profile can even be used asymentrical, so that the left and right part are different. The profile is also used to create a mask, for shading the different parts of a road.
The road follows the terrain. The range can be adjusted. A high follow range means, that the road will be more like a highway with low slope differences, while a low value create roads, which follow the terrain very close.
For realistic crossings, you need first to create a really flat terrain part, where the roads can met, else there will be visible borders.
Here the controls:
First you have to add a "vector tool" to the pw-filter list. That does of course mean, that you can use as many roads as you want.
Now you can open the "Vector".
There are four top buttons:
Add
For adding points to the end of the line. With this tool the drawing of the line starts. After clicking into the 2dview, you can move the point as long as you do not release the mouse button.
Insert
Add points to an existing line. After clicking into the 2dview, you can move the point as long as you do not release the mouse button.
Move
Move the point nearest to the mouse position. After clicking into the 2dview, you can move the point as long as you do not release the mouse button.
Delete
Deletes the nearest point to the mosueposition.After "Do_Postwork" or "Generate" use one of these buttons, to make the vector lines visible again.
The controls:
Power
Sets the power of the vector tool.
Vector wide
Sets the wide of the road, from the border to the middle.
Border width
Adjusts the width of the border, this part is outside the road, and outside the roadmask.
Follow range
How close the road follows the terrain. The lower the value, the closer.
Vector smoothing
To smooth the road
Border smoothing
To smooth the borders
Quality
Set the quality of the prependicular calculation. Wide roads need a higher qualitiy, mostly a quality of 3 is enough."Edit profile" opens the profile editor.
Profile editor controls:
Span of profile
A value from 0 to 100, which is then multiplicated with the "Faktor for span".
Faktor for span
The faktor start with 0.01, most left, and then encreases with 10 for every step, so 0.1, 1, 10 up to 10000.
The textfields shows the resulting span in m. This is the span from the bottom to the top of the profile editor.
Mirror profile
Mirrors the profile from the left to the right half.Bug fixes:
Isoline height slider crashes with higher values of terrain height.
River and lake: Smoothing of lakes produced rising waterparts at the lake borders.
GeoControl 2 is getting more and more complete. Still missing is a "paint" tool, for pw terrain work like smoothing, rising or creating a painted selection and of course missing is the tiling tool.
Nethertheless, GeoControl 2 will soon be out as a pre-release, with this both functions missing.
So here will be a small break, where I will make some tutorials, work on the new website and the shop.
After that, the paint and tiling tool will be implemented, beside bugfixing, and then the comfort of the new functions will be improved.
Have fun
Johannes Rosenberg
downloadink:
www.cajomi.de/Up/GeoControlAlpha_Build19_Setup.exe (http://www.cajomi.de/Forum/../Up/GeoControlAlpha_Build19_Setup.exe)
You can add it in the pw-filter section, as special tool. The vector tool is able to create roads, which follow the terrain, but not only roads.
This is first a basic implementation. So only a "following" vector shape can be used, which is needed for roads. But the algorithm are solved a way, that it will be very flexible, so that rivers, ridges or other forms should also be possible in the future.
The vector tool first simply creates a line. Well, the way it is created is a bit unusual. I decided not to use bezier curves or b-spline, because both are not the easyest to handle. So I defined an own curve algorithm, which I hope, is very easy and intuitive to use.
Additional to the vector line you can set a profile, which is perpendicular to the line. The range is very high, so you can use it for experimental forms or just to get the middle line embossed by some centimenters. The profile can even be used asymentrical, so that the left and right part are different. The profile is also used to create a mask, for shading the different parts of a road.
The road follows the terrain. The range can be adjusted. A high follow range means, that the road will be more like a highway with low slope differences, while a low value create roads, which follow the terrain very close.
For realistic crossings, you need first to create a really flat terrain part, where the roads can met, else there will be visible borders.
Here the controls:
First you have to add a "vector tool" to the pw-filter list. That does of course mean, that you can use as many roads as you want.
Now you can open the "Vector".
There are four top buttons:
Add
For adding points to the end of the line. With this tool the drawing of the line starts. After clicking into the 2dview, you can move the point as long as you do not release the mouse button.
Insert
Add points to an existing line. After clicking into the 2dview, you can move the point as long as you do not release the mouse button.
Move
Move the point nearest to the mouse position. After clicking into the 2dview, you can move the point as long as you do not release the mouse button.
Delete
Deletes the nearest point to the mosueposition.After "Do_Postwork" or "Generate" use one of these buttons, to make the vector lines visible again.
The controls:
Power
Sets the power of the vector tool.
Vector wide
Sets the wide of the road, from the border to the middle.
Border width
Adjusts the width of the border, this part is outside the road, and outside the roadmask.
Follow range
How close the road follows the terrain. The lower the value, the closer.
Vector smoothing
To smooth the road
Border smoothing
To smooth the borders
Quality
Set the quality of the prependicular calculation. Wide roads need a higher qualitiy, mostly a quality of 3 is enough."Edit profile" opens the profile editor.
Profile editor controls:
Span of profile
A value from 0 to 100, which is then multiplicated with the "Faktor for span".
Faktor for span
The faktor start with 0.01, most left, and then encreases with 10 for every step, so 0.1, 1, 10 up to 10000.
The textfields shows the resulting span in m. This is the span from the bottom to the top of the profile editor.
Mirror profile
Mirrors the profile from the left to the right half.Bug fixes:
Isoline height slider crashes with higher values of terrain height.
River and lake: Smoothing of lakes produced rising waterparts at the lake borders.
GeoControl 2 is getting more and more complete. Still missing is a "paint" tool, for pw terrain work like smoothing, rising or creating a painted selection and of course missing is the tiling tool.
Nethertheless, GeoControl 2 will soon be out as a pre-release, with this both functions missing.
So here will be a small break, where I will make some tutorials, work on the new website and the shop.
After that, the paint and tiling tool will be implemented, beside bugfixing, and then the comfort of the new functions will be improved.
Have fun
Johannes Rosenberg
downloadink:
www.cajomi.de/Up/GeoControlAlpha_Build19_Setup.exe (http://www.cajomi.de/Forum/../Up/GeoControlAlpha_Build19_Setup.exe)