Jeffg
29.May2009, 00:25
Hi, I have a couple of questions about GC2 functionality.
1. Can GC2 do realistic craters. I have a lot of lunar type image to do and I really need something to do real looking craters with rim erosion, ejecta and rays.
2. Can GC2 account for building and objects in a scene and erode around them?
3. What is the "erosion resolution" of GC2? And it be used to simulate something like sand filling a basement. I other words, will CG2 operate realistically on a piece of terrain that is 10m x 10m in size?
Thanks!
1. Can GC2 do realistic craters. I have a lot of lunar type image to do and I really need something to do real looking craters with rim erosion, ejecta and rays.
2. Can GC2 account for building and objects in a scene and erode around them?
3. What is the "erosion resolution" of GC2? And it be used to simulate something like sand filling a basement. I other words, will CG2 operate realistically on a piece of terrain that is 10m x 10m in size?
Thanks!