Vollständige Version anzeigen : Any news about any new updates?
mdunakin
13.January2010, 01:26
Just curious if you could maybe post a list of things that you are working on for the next build?
Maybe even any added new features?
Basically, is there a list of possible upcoming features, fixes, improvements, etc.?
thanx.........................md :)
cajomi
13.January2010, 10:00
I am working very hard to get the pictures load and that is all.
But for the future it is all right when you suggest something.
mdunakin
15.January2010, 03:40
Ahh.. well, ok, then while you are busy with that deal, then let me feel free to post a couple of my own wish list thoughts then and maybe some others might chime in and (hopefully) agree with me that these ideas need to be added?
First, remember some time back when the forum was real active right after that killer sale from Cornucopia?, well, I remember people, such as myself and several others wishing that we could PLEEEEEAAAAASSSSSEEEEEEEEEEEEE add some method to allow us to simply RE-EDIT already laid out iso-lines.
Being forced to have to "TRY" and redraw them in the same exact spot and same exact everything, let's just say it's completely impossible to do such a thing, thus every time you go to make ANY changes to iso-lines, you can ONLY add more lines or erase what you have, but you can't just select a line and pick points on it like you normally would with any other spline in the whole world, and let you drag those points around while keeping that very same spline, or as you line to call them, iso-lines.
If they truly are just lines you draw like in a paint program like PS or something where you are using a pencil, then ok, guess that's that, but I would then suggest that this be changed into splines instead so that people could manipulate iso-lines made previously during the terrain creation.
Make sense? :)
Second, my personal other wish is that there please be some better way to rotate the camera/render view, instead of having so that you have to keep guessing on the position of where you "hope" it'll end up at, that's a lot a hit and miss guess work that can use more time then really is nessisary just to see a fast render of what you have so far.
Do these two things and I personally would pay another 50-75 bucks or maybe more depending on how well they would be implimented.
Cuz thezse two things alone would cut nearly in half the creation time.
thanx..........................md :)
Seven-D.
15.January2010, 08:45
First, remember some time back when the forum was real active right after that killer sale from Cornucopia?, well, I remember people, such as myself and several others wishing that we could PLEEEEEAAAAASSSSSEEEEEEEEEEEEE add some method to allow us to simply RE-EDIT already laid out iso-lines.
Being forced to have to "TRY" and redraw them in the same exact spot and same exact everything, let's just say it's completely impossible to do such a thing, thus every time you go to make ANY changes to iso-lines, you can ONLY add more lines or erase what you have, but you can't just select a line and pick points on it like you normally would with any other spline in the whole world, and let you drag those points around while keeping that very same spline, or as you line to call them, iso-lines.
If they truly are just lines you draw like in a paint program like PS or something where you are using a pencil, then ok, guess that's that, but I would then suggest that this be changed into splines instead so that people could manipulate iso-lines made previously during the terrain creation.
Make sense? :)
I'm very much in favor of that!!
cajomi
15.January2010, 10:04
I will see.....
dballesg
15.January2010, 20:57
you can't just select a line and pick points on it like you normally would with any other spline in the whole world, and let you drag those points around while keeping that very same spline, or as you line to call them, iso-lines.
Hi Mark,
Are you talking about THIS feature request I made almost a year and a half ago??? :twisted:
Vector Isolines And MORE :) (http://www.cajomi.de/Forum/showthread.php?t=702)
David
mdunakin
15.January2010, 21:20
I will see.....
I will see!??? LOL
Come on, tis is far more important then that response hehehe
Trying to be polite here, but this is something truly needed, not just some feature wish list, it's almost like it was meant to be from day one, but then never got implimented.
Thats how it feels to me, and I can guarentee that this is how it feels to everyone else who uses this killer program too.
I'd bet money on it, thats how possitive I am about this.
It's a nessesity!
Thanx too for a killer program, but I won't let you off that easy hehehe
If I could program, I'd help you out, that's how much it means to me.
thanx too..................md :)
mdunakin
15.January2010, 21:34
Hi Mark,
Are you talking about THIS feature request I made almost a year and a half ago??? :twisted:
Vector Isolines And MORE
YEAH!!!!!!!!!!!
That's the one!
All of that.
Perfectly well stated too.
That was the thread, alright.
Let's get those put in there or something close to all that.
Like I say, I would be more then happy to pay some reasonable amount more to get these things added in an upgrade build.
And I'm glad that this thread is starting to pick up a little steam here, maybe it'll get him to think on it more and really take some serious looking into how he can include these things?
.........................md :)
adreamer
18.January2010, 13:15
I'll chime in.
Editable, spline type, isolines is my most wanted feature, by far.
Thanks ;)
Tore
****
3Jane
16.February2010, 10:41
non mirrored tileable terrains please!!! See my suggestions I already posted ages ago!
http://www.cajomi.de/Forum/showthread.php?t=803
mdunakin
16.March2010, 20:48
OK, thought I'd bring this thread back to the forfront and see IF there is any sort of progress on this issue AND IF this feature is seriously being examined and even maybe some tested programming to see IF it can be done with this great little program?
Like I say, I'd be more then happy to pay 50-100 bucks more just for this one feature! :)
I keep wishing that he worked for me, then that way I could order him to get started on this feature and make it so hehehe
Same with the previewing method which is really a pain in the butt to deal with, since you can't merely rotate the camera around to get your view, you kinda have to guess at things and that means that some terrains will take a while to render just to find out IF you have things set up to view the terrain correctly.
That's a lot of time used up just messing with viewing shots.
Just sayin, thats all :)
Oh, and yes, the deal with larger terrain image mapping sizes, that would be totally awesome to have too, but list of priorities, it would be:
1) Re-editable iso-lines
2) Larger or easier to work with and create connectable larger image maps
3) Better camera setup viewing
So, tell all of us, should we all start putting some change aside and save up for an upgraded version, or is this all just pipe dreams for us out here?
thanx tons too.................................md :)
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